The Finer Points

(Those who are just starting out as constructors will want to start here.)

Although constructors are allowed to clue words in any way their editor allows, there are a few finer points of cryptic cluing that I adhere to, and that you will see reflected throughout the Cryptic Toolkit:

Finer Point #1: The wordplay part of the clue can’t just be a jumble of words: it has to explain to the solver what is going on.

Finer Point #2: When your indicator is a verb, watch your tenses.  

Finer Point #3: Your anagram indicator must actually indicate anagramming.

Finer Point #4: A good cryptic clue has only three parts: (a) the definition, (b) the wordplay, and (c) nothing else.

Do you have to abide by these rules in order to write cryptic clues?  A lot of constructors don’t – for example, the wickedly clever Joshua Kosman and Henri Picciotto of the Nation, who I am a huge fan of (despite their occasional misdemeanor).  That’s why I don’t call these “rules,” but just “the finer points.”

Call me a purist or a fundamentalist or just picky as hell, but I find clues that break any of these rules are less interesting, less satisfying, and (frankly) less clever.  A truly strong cryptic crossword composer can always generate clues that adhere to this framework.  (In fact, a truly truly strong cryptic crossword composer can generate several clues that adhere to this framework and then select the clue that works the best.)

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© Copyright 2022 by Alex Kolker.  Copying and distribution for personal use is permitted. All other rights reserved.  Not for publication or resale.